"Cosimo Luigi Manes" writes:
[...] > viewer.addEventHandler(new osgWidget::MouseHandler(wm)); > viewer.addEventHandler(new osgWidget::KeyboardHandler(wm)); > viewer.addEventHandler(new osgWidget::ResizeHandler(wm, camera)); > viewer.addEventHandler(new osgWidget::CameraSwitchHandler(wm, camera)); > viewer.addEventHandler(new osgViewer::StatsHandler()); > viewer.addEventHandler(new osgViewer::WindowSizeHandler()); > viewer.addEventHandler(new > osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet())); > > wm->resizeAllWindows(); > > viewer.setSceneData(group); > > return viewer.run(); > > but the translation does not occur !! > > What's wrong? Hi, place another object at the origin in order to check if your meshes are not being translated. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

