# Greetings loop foreach(CURRENT_ONE ${OSG-USERS}) message("Hi ${CURRENT_ONE}) endforeach()
:) I got some problems when linking my app to the latest osgText. It says osgText::TextNode isn't defined: unresolved external symbol "__declspec(dllimport) public: void __cdecl osgText::TextNode::setPosition(class osg::Vec3d const &)" (__imp_?setposit...@textnode@osgText@@qeaaxaebvve...@osg@@@Z) unresolved external symbol "__declspec(dllimport) public: void __cdecl osgText::TextNode::setCharacterSize ... blah blah blah ... But of course TextNode is there. Everything has been regenerated, recompiled, checked that it uses Win7.1SDK (or else you run into trouble with x64 + MSVC 10 Express), etc. Any idea? Thanks. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org