Hi all
Just a little heads up for anyone using fbx plugin with fbx sdk 2011.2. I
found a bug with the up axis. When exporting from 3ds max the axis are
stored as
x=0
y=1
z=2
But for some reason the fbx sdk 2011.2 sets the eUpVector enum in
kfbxaxissystem.h to the following
enum eUpVector {
XAxis = 1,
YAxis = 2,
ZAxis = 3
};
changing this to
enum eUpVector {
XAxis = 0,
YAxis = 1,
ZAxis = 2
};
fixed our problems
Hope someone finds this useful
Tom
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