Hi all

Just a little heads up for anyone using fbx plugin with fbx sdk 2011.2. I
found a bug with the up axis. When exporting from 3ds max the axis are
stored as

x=0
y=1
z=2

But for some reason the fbx sdk 2011.2 sets the eUpVector enum in
kfbxaxissystem.h to the following

    enum eUpVector {
        XAxis =    1,
        YAxis =    2,
        ZAxis =    3
    };

changing this to

    enum eUpVector {
        XAxis =    0,
        YAxis =    1,
        ZAxis =    2
    };

fixed our problems

Hope someone finds this useful
Tom
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