Hi all Just a little heads up for anyone using fbx plugin with fbx sdk 2011.2. I found a bug with the up axis. When exporting from 3ds max the axis are stored as
x=0 y=1 z=2 But for some reason the fbx sdk 2011.2 sets the eUpVector enum in kfbxaxissystem.h to the following enum eUpVector { XAxis = 1, YAxis = 2, ZAxis = 3 }; changing this to enum eUpVector { XAxis = 0, YAxis = 1, ZAxis = 2 }; fixed our problems Hope someone finds this useful Tom
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