Hi, Small piece of code:
Code: osg::ref_ptr < osg::Vec3Array > verts = new osg::Vec3Array(); verts->push_back(osg::Vec3(-100.0f, 200.0f,-100.0f ) ); verts->push_back(osg::Vec3( 100.0f, 200.0f,-100.0f ) ); verts->push_back(osg::Vec3( 100.0f, 200.0f, 100.0f ) ); verts->push_back(osg::Vec3(-100.0f, 200.0f, 100.0f ) ); verts->push_back(osg::Vec3(-100.0f, 200.0f,-100.0f ) ); osg::ref_ptr < osg::DrawElements > elements = static_cast < osg::DrawElements* > ( new osg::DrawElementsUInt( osg::PrimitiveSet::LINE_LOOP ) ); elements->reserveElements( 3 ); elements->addElement( 0 ); elements->addElement( 1 ); elements->addElement( 2 ); p_geometry->setVertexArray( verts.get() ); // does not work p_geometry->addPrimitiveSet( elements.get() ); // works p_geometry->addPrimitiveSet( new osg::DrawArrays(osg::PrimitiveSet::LINE_LOOP,0,verts->size() ) ); p_geode->addDrawable( p_geometry.get() ); Do you see something wrong in this code? Or I missed something? Thank you! Cheers, Robert ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33127#33127 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org