Hi Martin,

On 29/10/10 17:17 , "Martin Großer" wrote:
> I would like use two viewports in my application and one camera. Is this 
> possible? I
> think, the normal way is to define the viewport for a camera like:
> camera->setViewport(...)

I can't say if it's possible, but if it is then I'd guess it renders the same 
scene twice.
In this case it might be easier to render to a texture and just display the 
texture in two
viewports.

/ulrich
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