Hi Martin, On 29/10/10 17:17 , "Martin Großer" wrote: > I would like use two viewports in my application and one camera. Is this > possible? I > think, the normal way is to define the viewport for a camera like: > camera->setViewport(...)
I can't say if it's possible, but if it is then I'd guess it renders the same scene twice. In this case it might be easier to render to a texture and just display the texture in two viewports. /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

