Hi Johannes,

I'm very curious to what has gone amiss on your system.  What Linux
distro are you using?  Did you build the OpenThreads/OSG yourself?

Robert.

On Thu, Oct 28, 2010 at 7:31 PM, Johannes Scholz
<[email protected]> wrote:
> Hi,
>
> we are currently working on a routine that deforms large vertex arrays on the 
> fly. To speed this up we implemented multithreading using OpenThreads.
>
> Simple example:
>
> We have a point cloud of e.g. 10 million points. The calculation is done on 
> e.g. 4 processors.
> The first thread is assigned to processor 0 using setProcessorAffinity(0) and 
> works on the first 2.5 million points. On the second thread 
> setProcessorAffinity(1) is applied. The other points are equivalently handled 
> by processors 2 and 3. Performance scales by about 90% per doubled processor 
> count.
>
> This works fine on WINDOWS 32-Bit.
>
> When testing this on 64bit Linux we noticed that setProcessorAffinity returns 
> -1. Performance does not scale at all. All operations seem to be executed on 
> one CPU.
> I already learned that using pthreads on linux setProcessorAffinity won't 
> work at all? The operation system does not seem to automatically apply our 
> threads to different cpus.
>
> So what can you suggest to distribute our calculations to multiple cpus on 
> LINUX?
>
>
> Thank you!
>
> Cheers,
> Johannes
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=33205#33205
>
>
>
>
>
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