Hi Holger, I am too very interested in OSG support for OpenGL 4.x tesselation shaders. Maybe I can test your code, feel free to contact me in private.
Not sure if your code already made it into the trunk (doesn't seem like it as far as I could see)? Cheers, Fred ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33577#33577 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org