Hi Holger,

I am too very interested in OSG support for OpenGL 4.x tesselation shaders.
Maybe I can test your code, feel free to contact me in private.

Not sure if your code already made it into the trunk (doesn't seem like it as 
far as I could see)?

Cheers,
Fred

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http://forum.openscenegraph.org/viewtopic.php?p=33577#33577





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