Hi, We are looking for alternatives for crowd rendering with OSG. For the moment, we have only found academic information, not actual implementations using OSG. We have found out Geopostors, which seems to be a really promising approach. They render the entire geometry of the models for those which are close to the camera, and they switch to a billboard for those that are far away. On this billboard they render a 2D projection of the model, but having in mind the position and orientation of the camera (They use some pre-cached images taken from different points of view).
So, do anybody know any implementation of any of these techniques that OSG users could use? Thank you! Cheers, Roberto ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33594#33594 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

