Hello again,

I'm trying to work out my situation above to no avail.  :? 

Does the wandMatrixTransform transform wand coordinates to camera/scene 
coordinates or camera/scene coords to wand coords?

Is this what I need to use? For instance: define a start and end point as if 
they were attached to my pen. Say (0,0,0) and (0,0,30). And then multiply those 
points by the matrix from wandMatrixTransform->getMatrix().

Does this give me the points in scene coords that I can give to 
LineSegmentIntersector?

If anyone has done LineSegmentIntersection projecting a line from a moving 
object, I'd love to see how you handled the positions!

Thanks again for reading,
Elliott

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=33722#33722





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to