Hello again, I'm trying to work out my situation above to no avail. :?
Does the wandMatrixTransform transform wand coordinates to camera/scene coordinates or camera/scene coords to wand coords? Is this what I need to use? For instance: define a start and end point as if they were attached to my pen. Say (0,0,0) and (0,0,30). And then multiply those points by the matrix from wandMatrixTransform->getMatrix(). Does this give me the points in scene coords that I can give to LineSegmentIntersector? If anyone has done LineSegmentIntersection projecting a line from a moving object, I'd love to see how you handled the positions! Thanks again for reading, Elliott ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33722#33722 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

