Hi all,

When I save my scene to a "file.osg", osgText::Text nodes are not saved into the file. This happens only when I statically link OSG to my application, when I use the DLLs everything is OK. So I suppose that the "Plugins osgText" is not being registered/linked to my app. I have tried to use the macro USE_OSGPLUGIN(x), but it only works to link ReaderWriters of "x" extension.

Is there any different way to instruct the compiler to link osgdb_osgtext.lib code, and tell the osgDB::Registry to use those functions to save Text nodes?

Thanks in advance
--
*Iñaki García
*
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