Hi,

When I use a wxWidgets example, I get a crash when I exit application. The 
program crashes in GraphicsWindowWX::makeCurrentImplementation -> SetCurrent on 
canvas.

After a little debugging, I found that the wxGLCanvas destructor is called 
BEFORE the OSG destructs itself. As the OSG in its destructors calls 
makeCurrentImplementation, the code tries to call SetCurrent on invalid context 
and the program crashes.
Has anyone similar problem with OSG and wxWidgets?

Thank you!

Cheers,
Steve

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http://forum.openscenegraph.org/viewtopic.php?p=33884#33884





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