So it seems I have fixed the problem. As the MainFrame destructor is called first, I clear all OSG stuff manually in it. That seems to have fixed the problem.
Cheers, Steve ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=33891#33891 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

