Old as,... I don't know. But this question pops up now and then.

Assume you need a OpenGL based SDK, lean (in terms of dependencies) gui, for
In-graphics GUI, multiplatform.
With basic support for sliders, buttons, text, windows.

What do people use?
Is it QT for everything (with their OpenGL based widgets), is it FLTK?
wxWidgets? Seems that most of the small, OpenGL based stuff are mostly
stalled in development.
Some are integrating Java (JOGL)...

Really curious to see what people use, perhaps there are some new
interesting stuff out there?

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