Hi,

I would like to ask, if someone can point me to some tutorial that explains the 
correct and fastest way to create a car simulator graphics environment (= car 
model + track scenery).

I'll use my own physics engine, but I don't have any idea about how to create 
the terrain and the car model.

In fact the only thing that I have in mind is creating the car model and 
textures and track with blender, and load it with osg.

Thank you!

Cheers.

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http://forum.openscenegraph.org/viewtopic.php?p=34097#34097





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