Hi, I would like to ask, if someone can point me to some tutorial that explains the correct and fastest way to create a car simulator graphics environment (= car model + track scenery).
I'll use my own physics engine, but I don't have any idea about how to create the terrain and the car model. In fact the only thing that I have in mind is creating the car model and textures and track with blender, and load it with osg. Thank you! Cheers. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34097#34097 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

