Hi Fred,

----- "Fred Smith" a écrit :

> Hi,
> 
> In a drawable cull callback, I have found that
> State::getModelViewMatrix() and State::getProjectionMatrix() are
> different from the matrices returned by Camera::getViewMatrix() and
> Camera::getProjectionMatrix().
> 
> I actually can't perform world to screen space coordinate conversion
> using matrices provided by the State, at least not using this kind of
> formula: screenSpacePoint = worldSpacePoint * view * proj *
> viewPortComputedWindowMatrix.
> 
> The same calculation works with camera matrices.
> 
> Am I missing something?

This is a wild guess but I think ModelViewMatrix != ViewMatrix so
State::getModelViewMatrix() shouldn't be the same than Camera::getViewMatrix()

Regards,
-Fred
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