Hi Anders, I have just had a look at your test example and it fails to compile under linux due to the atexit() method.
Reviewing the code I'm a bit confused why you are using atexit() method at all. The OSG itself has lots of threads, objects and singleton created in difference places at different times and works fine with a platform specific exit mechanism, so I would have thought it should be possible for your app as well. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

