Hello forum, I want to blur a dynamic scene with key press event. In that case i have to create a call back.
Do i have to create subclass of the osg::Camera::DrawCallback ? And Do i have to set that subclassed call back class to the camera's final draw call back or post draw callback? These concepts are still blurry. It would be really nice to provide some references on these concepts. Thank you! Cheers, Sajjadul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34495#34495 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

