hi,
  i get the same question about this.would you get a good solution ?

ErikJohnson wrote:
> Hi,
> 
> I thought this would have come up before, but does anyone have suggestions 
> how to render a boat's wake?  Using osgParticle provides an "ok" solution, 
> but falls apart rapidly if the ocean waves are too large (the particles go 
> underwater).
> 
> Would be cool to leverage the same texturing effects as the "wave crest foam" 
> stuff - just not sure how.  :)
> 
> Thanks for any suggestions,
> Erik


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