hi, i get the same question about this.would you get a good solution ? ErikJohnson wrote: > Hi, > > I thought this would have come up before, but does anyone have suggestions > how to render a boat's wake? Using osgParticle provides an "ok" solution, > but falls apart rapidly if the ocean waves are too large (the particles go > underwater). > > Would be cool to leverage the same texturing effects as the "wave crest foam" > stuff - just not sure how. :) > > Thanks for any suggestions, > Erik
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