Hi, I tried to compile OSG withGL3 on windows and VS 2008 fo testing purposes.
I disabled the other GL options as describte in an other thread. VS failed to compile in Matrix_implementation.cpp: Code: if (fabs(length2) <= std::numeric_limits<double>::min()) ... The error output is about the min macro and invalid token right to '::' (line 70+) Does anyone know what this error could be about? Has anyone used GL3 successfully on a windows machine? Thank you! Cheers, Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34789#34789 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

