Hi, I've had some problems getting my OSG applications to render properly. I'm using Microsoft Visual C++ 2010 Express.
I've written a very simple application which should simply display a sphere. The code compiles, but when the viewer runs, the sphere doesn't appear and I get the message: Warning: detected OpenGL error 'invalid enumerant' after RenderBin::draw(,) I have no idea what this means or how to fix it. I was able to compile and run successfully on a Linux system, but I've had no luck with Windows and Visual C++. Can anybody help me out? ... Thank you! Cheers, Evan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34950#34950 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

