Hi,
using delta3d 2.4 +osg 2.8.2

i have a pagedlod terrain built with vpb 0.9.10 (i think) and some other 
objects in my scene

i have a crash in my application 

after switching to the debug mode the crash occur in this line 

 
Code:


void LOD::setRange(unsigned int childNo, float min,float max)
{
if (childNo>=_rangeList.size()) 
_rangeList.resize(childNo+1,MinMaxPair(min,min));
_rangeList[childNo].first=min;
_rangeList[childNo].second=max;
}


 of the lod.cpp file

this happen when i load the pagedlod terrain

what this mean ?

before my application was unstable and i had crash sometime but now i have the 
crash every application load

any help is welcome

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=35167#35167





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