Hi,
using delta3d 2.4 +osg 2.8.2
i have a pagedlod terrain built with vpb 0.9.10 (i think) and some other
objects in my scene
i have a crash in my application
after switching to the debug mode the crash occur in this line
Code:
void LOD::setRange(unsigned int childNo, float min,float max)
{
if (childNo>=_rangeList.size())
_rangeList.resize(childNo+1,MinMaxPair(min,min));
_rangeList[childNo].first=min;
_rangeList[childNo].second=max;
}
of the lod.cpp file
this happen when i load the pagedlod terrain
what this mean ?
before my application was unstable and i had crash sometime but now i have the
crash every application load
any help is welcome
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=35167#35167
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