Hi Issam,

There is really much we can add with so little information.  You app
crashes at a LOD::setRange method really isn't enough to go on.  What
you'll need to do use the debugger to get a full stack trace and then
start looking at the values passed into the LOD::setRange method -
they will almost certainly be invalid, or that that the LOD object
itself is invalid.  Why this might is something you'll need to debug,
no-one else can do this for you as we don't have your application or
data to test against.

Robert.

On Sun, Dec 26, 2010 at 7:34 AM, issam boughanmi <[email protected]> wrote:
> Hi,
> using delta3d 2.4 +osg 2.8.2
>
>
> i have a pagedlod terrain built with vpb 0.9.10 (i think) and some other 
> objects in my scene
>
> i have a crash in my application
>
> after switching to the debug mode the crash occur in this line
>
>
> Code:
>
>
> void LOD::setRange(unsigned int childNo, float min,float max)
> {
> if (childNo>=_rangeList.size()) 
> _rangeList.resize(childNo+1,MinMaxPair(min,min));
> _rangeList[childNo].first=min;
> _rangeList[childNo].second=max;
> }
>
>
>  of the lod.cpp file
>
> this happen when i load the pagedlod terrain
>
> what this mean ?
>
> before my application was unstable and i had crash sometime but now i have 
> the crash every application load
>
> any help is welcome
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=35167#35167
>
>
>
>
>
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>
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