Am 26.01.11 23:41, schrieb Alessandro Terenzi: > I finally managed to build for iOS starting from the OSGIPhone xcode project > available from the git repository. I wanted to also use the IVE plugin but I > couldn't manage to build any app using it. > > As far as I understand I have to modify osgPlugins.h in order to execute: > > > Code: > USE_OSGPLUGIN(ive)
I updated the xcode-project on the git-repository, it should resolve your issue with the ive-plugin. > One more note/question: in osgPlugins.h I see lots of instructions like the > following > > > Code: > USE_DOTOSGWRAPPER(AlphaFunc) > ... these are only necessary for the osg-plugin, as the plugin is extendable via dynamic-linking. All other plugins do not need this. One question: why are you donÄt use the xcode-projects build by cmake for IOS? Did you have any problems? I do not update the git-repository that often, as all changes we made for IOS are now part of the official osg-source. cheers, Stephan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

