Hi, thanks for the long reply :D
i know about the examples that comes with the source code i really like using them .. as u said they are full of tips and tricks as u said .. i meant in general not in my specific problem but while developing my game this was a general complaint in my team and other teams .. we were about 16 team working with osg and all of us every now and then someone faces a problem and have no clue how to deal with it we at computer engineering department - cairo university - are self learners by nature .. and we spent alot of time choosing a good library to work with .. we found that osg is one of the best ... but u may agree with me that the documentation and the examples -even if there are plenty of them - they needs more organization ... i mean something like the really big index of java se see this link : http://download.oracle.com/javase/tutorial/reallybigindex.html we really need some thing like that for the osg ... me and some of my friends are thinking of making a series of tutorials on the osg to help the coming generations ... and when we have time we will consider this for sure thanks for ur words .. and thanks for ur replies Cheers, Islam Alaa El-Din ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35451#35451 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

