Hi Robert, thanks for the reply. I have used the ShapeDrawable as an example. My code uses nodes read from COLLADA models and it doesn't work there either (those nodes display just fine, with the texture on them, so I know uv mapping is also working). I can't understand why the code allows the calculation of the correct intersection point, but not the reference of the Nodes. It seems to be an artificial limitation.
Greetings, Oliver ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35577#35577 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

