Great, I've bumped my submission so hopefully it'll be in osg trunk soon.
Re: poses, they have been a complete nightmare to get working so far, and
yet there are still a few cases that don't work. If you can find what's
going on with humanoid.fbx then you'll be my hero! I may be able to help
more if you can get a much simpler example that demonstrates the problem
e.g. only one or two joints.

On 18 January 2011 15:27, Alessandro Terenzi <[email protected]> wrote:

> Thank you very much Michael,
> your fix solved the timing issue.
>
> Any idea/suggestion about the wrong initial-pose problem? (it happen with
> the humanoid.fbx model available with the FBX SDK).
>
> Regards.
> Alessandro
>
>
> On Tue, Jan 18, 2011 at 11:12 AM, Michael Platings <[email protected]>wrote:
>
>> Hi Alessandro,
>> I posted a fix a while back that may solve the issue you're referring to.
>> If it works for you then maybe with more prodding Cedric might accept it ;)
>> Here it is again, attached
>>
>>
>> On 17 January 2011 15:43, Alessandro Terenzi <[email protected]> wrote:
>>
>>> Hi,
>>> no one else is experiencing the same problems with osgAnimation and the
>>> FBX plugin? I mean the 'initial-pose' issue (described in this thread) and
>>> the timing issue described in another post of mine.
>>>
>>> Cheers,
>>> Alessandro
>>>
>>> ------------------
>>> Read this topic online here:
>>> http://forum.openscenegraph.org/viewtopic.php?p=35708#35708
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> [email protected]
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to