Hello, Is it possible to do something between two render passes? I render an image into a texture and then I would like execute functions and after this I wanna render the final image on the screen.
I use the osg::Camera with PRE_RENDER and the FRAME_BUFFER_OBJECT. And this camera is in my scenegraph. What can I do if I want to work on the texture after the first render step? Cheers Martin -- Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

