Hi Martin,

All you need to do is attach a post draw callback to the pre rendering camera.

Robert.

2011/1/27 "Martin Großer" <[email protected]>:
> Hello,
>
> Is it possible to do something between two render passes? I render an image 
> into a texture and then I would like execute functions and after this I wanna 
> render the final image on the screen.
>
> I use the osg::Camera with PRE_RENDER and the FRAME_BUFFER_OBJECT. And this 
> camera is in my scenegraph. What can I do if I want to work on the texture 
> after the first render step?
>
> Cheers
>
> Martin
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