Hi Martin, All you need to do is attach a post draw callback to the pre rendering camera.
Robert. 2011/1/27 "Martin Großer" <[email protected]>: > Hello, > > Is it possible to do something between two render passes? I render an image > into a texture and then I would like execute functions and after this I wanna > render the final image on the screen. > > I use the osg::Camera with PRE_RENDER and the FRAME_BUFFER_OBJECT. And this > camera is in my scenegraph. What can I do if I want to work on the texture > after the first render step? > > Cheers > > Martin > -- > Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir > belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

