Hi Martin

What is your Hardware/Software configuration?
Which osg::Camera::RenderTargetImplementation did you use in your code ?

Try the osgprerendercubemap example to test performance of your hardware.

HTH
David Callu


2011/2/2 "Martin Großer" <[email protected]>

> Hello,
>
> I would like use render to texture in every render step. My texture
> resolution is 2048 x 2048 and it is very slow. There are tipps and tricks to
> speed up the render to texture?
> With 2048 x 2048 I get around 15 FPS and with 1024 x 1024 I get 45 FPS.
>
> Thanks
>
> Martin
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