Hi Martin
What is your Hardware/Software configuration? Which osg::Camera::RenderTargetImplementation did you use in your code ? Try the osgprerendercubemap example to test performance of your hardware. HTH David Callu 2011/2/2 "Martin Großer" <[email protected]> > Hello, > > I would like use render to texture in every render step. My texture > resolution is 2048 x 2048 and it is very slow. There are tipps and tricks to > speed up the render to texture? > With 2048 x 2048 I get around 15 FPS and with 1024 x 1024 I get 45 FPS. > > Thanks > > Martin > -- > Neu: GMX De-Mail - Einfach wie E-Mail, sicher wie ein Brief! > Jetzt De-Mail-Adresse reservieren: http://portal.gmx.net/de/go/demail > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

