this is a test ! thank you


2011/2/2 Jean-Sébastien Guay <[email protected]>

> Hi Mukund,
>
>  So, my first query is clear. Well as for my second one. How is it the
>> object is being projected if it is even placed before the near-clip plane?
>> ie before 1900?
>>
>> i could not get this part.
>>
>
> Do you have a camera manipulator attached to your viewer? Even if you don't
> create one yourself, some usage models of osgViewer will create a
> TrackballManipulator for you.
>
> Whether the object is in view does not just depend on the projection
> matrix, it also depends on the view matrix. If you set up your projection
> matrix like you said, but your view matrix is identity except for a
> translation by (0, -2000, -1000), then you will still see your node. And by
> default, on first frame, the default camera manipulator will do just that -
> change the view matrix so that the whole scene is visible...
>
> So if you want total control over camera placement and projection, remove
> the camera manipulator. And if you want to see why your node is visible,
> check the view matrix of your camera after a few frames in the debugger...
>
> Hope this helps,
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [email protected]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
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