On 23 February 2011 19:37, Murray G. Gamble <[email protected]>wrote:

> Thanks for the suggestion, Chuck.
>
> I've tried this, and do not observe any appreciable improvement in
> rendering.  I should point out that while the images I provided highlight
> the main rotor disc as the offending geometry, there are numerous other
> geometry elements (e.g., windows) that cause similar issues when viewed from
> various angles.
>
> I've stepped through the OpenFlight loader in debug mode and have observed
> that the rotors and windows are both being caught by the tests therein for
> translucent images and transparent materials, respectively.  These tests
> result in the state sets being set as you've suggested, so it appears that
> OpenFlight loader is treating these nodes correctly.
>
> Any other ideas?
>
> Murray
>
>
Is that a screen shot from an Intel gfx card?

I've experienced some really odd rendering bugs on Intel graphics;
their GL drivers are not nearly as well tested as ATI/Nvidia for obvious
reasons.

-- 
http://www.ssTk.co.uk
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