On 23 February 2011 19:37, Murray G. Gamble <[email protected]>wrote:
> Thanks for the suggestion, Chuck. > > I've tried this, and do not observe any appreciable improvement in > rendering. I should point out that while the images I provided highlight > the main rotor disc as the offending geometry, there are numerous other > geometry elements (e.g., windows) that cause similar issues when viewed from > various angles. > > I've stepped through the OpenFlight loader in debug mode and have observed > that the rotors and windows are both being caught by the tests therein for > translucent images and transparent materials, respectively. These tests > result in the state sets being set as you've suggested, so it appears that > OpenFlight loader is treating these nodes correctly. > > Any other ideas? > > Murray > > Is that a screen shot from an Intel gfx card? I've experienced some really odd rendering bugs on Intel graphics; their GL drivers are not nearly as well tested as ATI/Nvidia for obvious reasons. -- http://www.ssTk.co.uk
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