No.  nVidia GTX480...

On 2011-02-23, at 4:13 PM, Simon Hammett wrote:

> 
> On 23 February 2011 19:37, Murray G. Gamble <mgam...@connect.carleton.ca> 
> wrote:
> Thanks for the suggestion, Chuck.
> 
> I've tried this, and do not observe any appreciable improvement in rendering. 
>  I should point out that while the images I provided highlight the main rotor 
> disc as the offending geometry, there are numerous other geometry elements 
> (e.g., windows) that cause similar issues when viewed from various angles.  
> 
> I've stepped through the OpenFlight loader in debug mode and have observed 
> that the rotors and windows are both being caught by the tests therein for 
> translucent images and transparent materials, respectively.  These tests 
> result in the state sets being set as you've suggested, so it appears that 
> OpenFlight loader is treating these nodes correctly. 
> 
> Any other ideas?
> 
> Murray
> 
> 
> Is that a screen shot from an Intel gfx card?
> 
> I've experienced some really odd rendering bugs on Intel graphics;
> their GL drivers are not nearly as well tested as ATI/Nvidia for obvious 
> reasons.
> 
> -- 
> http://www.ssTk.co.uk
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--
Murray G. Gamble, CMSP
Director of Modeling & Simulation
VSIM / Advanced Cognitive Engineering (ACE) Lab
2227 V-SIM, Carleton University
Ottawa, Ontario, K1S 5B6
off: 613.520.2600 x2475
cell: 613.298.0997
fax: 613.520.2539
e-mail: mgam...@connect.carleton.ca <mailto:mgam...@connect.carleton.ca>
http://acelab.carleton.ca








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