No. nVidia GTX480... On 2011-02-23, at 4:13 PM, Simon Hammett wrote:
> > On 23 February 2011 19:37, Murray G. Gamble <mgam...@connect.carleton.ca> > wrote: > Thanks for the suggestion, Chuck. > > I've tried this, and do not observe any appreciable improvement in rendering. > I should point out that while the images I provided highlight the main rotor > disc as the offending geometry, there are numerous other geometry elements > (e.g., windows) that cause similar issues when viewed from various angles. > > I've stepped through the OpenFlight loader in debug mode and have observed > that the rotors and windows are both being caught by the tests therein for > translucent images and transparent materials, respectively. These tests > result in the state sets being set as you've suggested, so it appears that > OpenFlight loader is treating these nodes correctly. > > Any other ideas? > > Murray > > > Is that a screen shot from an Intel gfx card? > > I've experienced some really odd rendering bugs on Intel graphics; > their GL drivers are not nearly as well tested as ATI/Nvidia for obvious > reasons. > > -- > http://www.ssTk.co.uk > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Murray G. Gamble, CMSP Director of Modeling & Simulation VSIM / Advanced Cognitive Engineering (ACE) Lab 2227 V-SIM, Carleton University Ottawa, Ontario, K1S 5B6 off: 613.520.2600 x2475 cell: 613.298.0997 fax: 613.520.2539 e-mail: mgam...@connect.carleton.ca <mailto:mgam...@connect.carleton.ca> http://acelab.carleton.ca
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