Hi,

Hi,

I am working on an application that is currently using a Cylinder Drawable 
object. 

However I had read that if you have plans on using drawables in a final 
application that needs high-performance then you probably should create your 
own geometry library. (from osghelp site)

I am using osg Drawable Cylinder to render some 3D models but I need actual 
geometry as I need the list of primitives and their vertices for further 
prcoessing.

How Can I go from using a Drawable to actual geometry ?

Thanks.

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http://forum.openscenegraph.org/viewtopic.php?p=37060#37060





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