Hi,

I want to test for intersection in my scene using a cylinder instead of a line 
segment. 

For example if my object is on a terrain I want to highlight all features that 
are within an imaginary cylinder around my object.

I read about polytope intersector but it seems as though that is for planes 
only or can I get cylinder intersector from there as well ?

Any tips on how I can get started will be much appreciated.

Thanks!

Sincerely,
Sanat.

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http://forum.openscenegraph.org/viewtopic.php?p=37298#37298





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