Hi Manish,

The implementation in osgModeling is out-of-date and not stable. I'd
like to introduce another project in developing named osgXI
(http://sourceforge.net/projects/osgxi/) if you have interests. It
includes an osgModeling namespace which is contributed by me to
replace the osgModeling project later. It has already had a
PolygonalMesh class using the half-edge structure, but no more
examples showing the usage at present.

W.R.T the half-edge structure is famous as a mesh constructing method.
Search it on google and you will find many other implementations for
reference.

Cheers,

Wang Rui


2011/3/4 manish Choudhary <[email protected]>:
> Hi,
> No reply yet .
> Need help .
> ...
>
> Thank you!
>
> Cheers,
> manish
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=37315#37315
>
>
>
>
>
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