Hi Manish, The implementation in osgModeling is out-of-date and not stable. I'd like to introduce another project in developing named osgXI (http://sourceforge.net/projects/osgxi/) if you have interests. It includes an osgModeling namespace which is contributed by me to replace the osgModeling project later. It has already had a PolygonalMesh class using the half-edge structure, but no more examples showing the usage at present.
W.R.T the half-edge structure is famous as a mesh constructing method. Search it on google and you will find many other implementations for reference. Cheers, Wang Rui 2011/3/4 manish Choudhary <[email protected]>: > Hi, > No reply yet . > Need help . > ... > > Thank you! > > Cheers, > manish > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=37315#37315 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

