Thanks Mourad, fix now merged and submitted to svn/trunk.
On Thu, Mar 10, 2011 at 2:30 PM, Mourad Boufarguine <[email protected]> wrote: > Hi all, > > I gave osg android port a try on Windows using cygwin, and it worked like a > charm (only a tiny problem with osgViewer, when cross compiling for android > using cygwin, the windows path in osgViewer/CMakeLists.txt is used rather > than the android one, fix attached). > For the moment I only compiled all the osg libs and plugins that don't rely > on a 3rdParty lib. I will let you know when I succeed to build an app for my > nexus S :) (the test apk Jorge sent, works for me) > > Thanks for your efforts. > > Mourad > > > On Tue, Mar 8, 2011 at 5:37 PM, Robert Osfield <[email protected]> > wrote: >> >> Hi Rafa, Jorge and all ;-) >> >> On Mon, Mar 7, 2011 at 11:53 AM, Rafa Gaitan <[email protected]> >> wrote: >> > Finally Jorge and me have finished a first approach to build OSG under >> > Android using the android NDK. >> > >> > Attached you will find all required code and cmake modifications (They >> > are based on a previous submissions I sent last week). >> >> Many thanks for your efforts. I have now merged and checked in >> changes to OpenSceneGraph svn/trunk. I haven't tested the Android >> build at all yet, only the normal Linux build side. >> >> Would it be possible for you to put up a documentation page on the >> wiki to show how to set up to build the OSG on Android? >> >> Thanks, >> Robert. >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

