Try osgBullet: http://code.google.com/p/osgbullet/

I'm using it for collisions.

Regards,

Kim.

<http://code.google.com/p/osgbullet/>
2011/3/16 Sergey Polischuk <[email protected]>

> Hi,
>
> Osg dont have this features, you should use another libraries for this
> (like physics simulation libraries).
>
> Cheers,
> Sergey.
>
> 16.03.2011, 13:36, "manish Choudhary" <[email protected]>:
> > Hi,
> > I'm working on problem in which user develop composite  shape like
> building , hut , table etc. by arranging basic shape like
> cylinder,cube,hemisphere etc.
> > using picking operation.
> > Right now basic shape overlap each other , which is not required in my
> application . Therefore I need collision technique to avoid these overlap .
> >
> > I also need corresponding set of intersection point where two object
> intersect during collision.
> >
> > So here are my questions :
> > 1. How to perform collision in OSG ? any tutorial
> > 2. How to get Intersection point where two object meet ?
> >
> > Can somebody please help me regarding this
> > ...
> >
> > Thank you!
> >
> > Cheers,
> > manish
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=37640#37640
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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