Try osgBullet: http://code.google.com/p/osgbullet/
I'm using it for collisions. Regards, Kim. <http://code.google.com/p/osgbullet/> 2011/3/16 Sergey Polischuk <[email protected]> > Hi, > > Osg dont have this features, you should use another libraries for this > (like physics simulation libraries). > > Cheers, > Sergey. > > 16.03.2011, 13:36, "manish Choudhary" <[email protected]>: > > Hi, > > I'm working on problem in which user develop composite shape like > building , hut , table etc. by arranging basic shape like > cylinder,cube,hemisphere etc. > > using picking operation. > > Right now basic shape overlap each other , which is not required in my > application . Therefore I need collision technique to avoid these overlap . > > > > I also need corresponding set of intersection point where two object > intersect during collision. > > > > So here are my questions : > > 1. How to perform collision in OSG ? any tutorial > > 2. How to get Intersection point where two object meet ? > > > > Can somebody please help me regarding this > > ... > > > > Thank you! > > > > Cheers, > > manish > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=37640#37640 > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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