But I can't add an osg::Object to an osg::Group... I want my data to be
saved with the scene, so I made it derive from osg::Node and added it to my
root group. Unless there is another way?

Eduardo

On Mon, Mar 28, 2011 at 11:00 AM, Robert Osfield
<[email protected]>wrote:

> HI Eduardo,
>
> On Mon, Mar 28, 2011 at 6:52 PM, Eduardo Poyart <[email protected]> wrote:
> > I did it with the serializers. The document on the Wiki helped a lot. I
> > would be lost without it.
> > The only funny thing is that I had to make my class derive from Node and
> add
> > it to the scene graph, even though it's not graphics related at all!
>
> I don't know the specifics of your case, but serializers work for any
> object subclassed from osg::Object
> so there isn't any need to subclass from osg::Node.  So if you had
> some custom user data you could
> subclass from osg::Object and then provide the serializers for this
> subclass and in theory the serilizers
> should then output your object.
>
> Robert.
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>
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