Hi Ed, You say you are getting a seg fault when the openflight plugin looks like it's loaded, for me this is progress, and if you are getting a seg fault then continue on this path.
The next thing you should do is run your application in gdb or similar debugging tool and get a stack trace. Post this strack trace. Without a stack trace it next to impossible to guess what might be the cause. The OpenFlight plugin isn't often picked up as causing crashes so as first guess I'd say it's not the most likely place to look for the cause. The rest of osgDB is also well used by lots of other developers year in year doing what you are in theory supposed to be doing without crashes, so again this isn't the a likely hotspot for problems. The most likely place would perhaps be some code in your application that is assuming that a node pointer is always not null, or always a certain type of node, and end up derefencing a null pointer or similar error. Another avenue to look into is the issue of case in filenames, Windows filesystem is not case senstive, while unices are all case senstive, this means errors in the case of filenames can get overlooked when developing under Windows but under Linux and other OS's the files aren't located as the names aren't recognized. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

