Paul Martz and robertosfield, thanks for your help.

In addition to OSG my application has another third party dependency, for the 
sake of anonymity lets just call it PAIN_IN_THE_REAR. As the name implies 
PAIN_IN_THE_REAR is absolutely awful and has been a reliable source of head 
aches for several years now.

Normally I would begin debugging any mysterious crash with an eye towards 
PAIN_IN_THE_REAR. However, in this case I gave PAIN_IN_THE_REAR a free pass 
because I had only setup the dependency on PAIN_IN_THE_REAR...I hadn't yet 
written any code that actually used PAIN_IN_THE_REAR. Well it turns out that 
just removing the dependency on PAIN_IN_THE_REAR fixed all of the problems I 
thought I was having with OSG.

Unfortunately, I will need OSG and PAIN_IN_THE_REAR to play nice together so I 
will have to continue debugging this. Obviously I'm expecting my problem to be 
caused solely by PAIN_IN_THE_REAR but if my debugging turns up anything that 
might be relevant to the OSG community then I'll be sure to follow up with a 
post explaining what I learned.[/img]

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=38051#38051





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