Hi Robert,
I guess I'll use the DescriptionList then. :|
You could also use the DescriptionList of the StateSet...
If the SMC follows say a texture or a material, and is generally
inherited from the top down like state attributes, that might be a way
of doing it. It won't be an actual attribute, so it won't affect state
sorting, but from a given Geode you'll be able to check statesets, going
up until you find one with the SMC in its DescriptionList, and that's
the SMC to use for that Geode.
Just a thought.
J-S
--
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Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.dyndns-web.com/
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