Hi, I just found my problem. I'm not sure if I caused it or it is some bug on QtSDK installation. I'm used to work on Linux so Mac is new for me. Playing with link.txt file in the osgQt/CMakeFiles/osgQt.dir I figure out the flag -isysroot /Developer/SDKs/MacOSX10.6.sdk was not finding my QtCore so I went to look at the directory and found out I had a extra Frameworks in the path /Developer/SDKs/MacOSX10.6.sdk/Library/Frameworks/Frameworks so I remove the extra Frameworks and made it a link to /Library/Frameworks. I already had /Developer/SDKs/MacOSX10.5 in my computer and then installed the latest Qt SDK without uninstalling the old one. I was building osg with minimum installation and it worked ok. I'm trying to build the examples now and got a problem in the osgviewerWX missing required architecture x86_64. I will try to fix this now.
Cheers, Roni ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39066#39066 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

