Hi,

  I just found my problem. I'm not sure if I caused it or it is some bug on 
QtSDK installation. I'm used to work on Linux so Mac is new for me.
  Playing with link.txt file in the osgQt/CMakeFiles/osgQt.dir I figure out the 
flag -isysroot /Developer/SDKs/MacOSX10.6.sdk was not finding my QtCore so  I 
went to look at the directory and found out I had a extra Frameworks in the 
path /Developer/SDKs/MacOSX10.6.sdk/Library/Frameworks/Frameworks so I remove 
the extra Frameworks and made it a link to /Library/Frameworks.
 I already had /Developer/SDKs/MacOSX10.5 in my computer and then installed the 
 latest Qt SDK without uninstalling the old one.
 I was building osg with minimum installation and it worked ok. I'm trying to 
build the examples now and got a problem in the osgviewerWX missing required 
architecture x86_64. I will try to fix this now. 

Cheers,
Roni

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=39066#39066





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to