Hi Alexander

In our 3-channel setup we use a per pixel distortion. In a rgb image we store 
the distortion. It is stored for every pixel encoded in the R,G and B value.
You can take a look on my solution on osgvisual.org

If you have a solution for your analytic distortion, please let me know.


Thank you!

Cheers,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=39087#39087





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to