Hi Alexander In our 3-channel setup we use a per pixel distortion. In a rgb image we store the distortion. It is stored for every pixel encoded in the R,G and B value. You can take a look on my solution on osgvisual.org
If you have a solution for your analytic distortion, please let me know. Thank you! Cheers, Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39087#39087 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

