Hi,

I'm using osg in combination with osgNV+PhysX to simulate physical objects. 
This works fine. 

Now I want to suppress the visual rendering of the scene and use only the 
scenegraph system of osg to simulate the physics without a graphic window 
(standalone application). I tried to call the necessary traversals directly but 
without the renderingTraversal():


Code:
viewer.advance();
viewer.eventTraversal();
viewer.updateTraversal();



It seems that updateTraversal does not synchronise the position of osg objects 
with the position of the physical objects. Is there something missing? Or does 
anybody know a better solution to avoid a graphical window but provide the 
backend simulation of osg+osgNV?

Thank you!

Cheers,
Dennis[/code]

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http://forum.openscenegraph.org/viewtopic.php?p=39210#39210





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