Hi, I'm using osg in combination with osgNV+PhysX to simulate physical objects. This works fine.
Now I want to suppress the visual rendering of the scene and use only the scenegraph system of osg to simulate the physics without a graphic window (standalone application). I tried to call the necessary traversals directly but without the renderingTraversal(): Code: viewer.advance(); viewer.eventTraversal(); viewer.updateTraversal(); It seems that updateTraversal does not synchronise the position of osg objects with the position of the physical objects. Is there something missing? Or does anybody know a better solution to avoid a graphical window but provide the backend simulation of osg+osgNV? Thank you! Cheers, Dennis[/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39210#39210 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

