Hi Sumit, mayb you have to update the light direction vector instead of the light position? I think the LISP shadow ignores light position and only uses light direction.
Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39385#39385 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

