It looks like a problem with OSG to me. OSG should be using 
glVertexAttribIPointer instead of glVertexAttribPointer when dealing with 
integer attributes.

See:

http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=296704#Post296704

Not sure this is the actual problem but it looks like it.

Cheers,
Fred

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