Thanks again.

On Mon, May 23, 2011 at 3:44 AM, Laurens Voerman <[email protected]> wrote:

> Hi Farshid,
> seems to me your version is working perfectly fine. I had to create a
> testmodel to see the sharing for different max materials, it's not something
> that happens in our models often.
>
> I attach a few unrelated small fixes:
>
> src\Helpers\OSGHelper.def
> src\OSGExp\OSGExp.def
>
> src\OSGExp\Export.cpp
> src\OSGExp\Util.cpp
>
>
> The .def files fix a (innocent) warning from visual studio:
> OSGExp.exp : warning LNK4070: /OUT:OSGExp.dll directive in .EXP differs
> from output filename
> 'C:\Users\laurens\osg2\osgExp\sourceforge_svn_modtrunk_2010_vc91\src\OSGExp\Release\OSGExp.dle';
> ignoring directive
>
> The change in Export.cpp ("tri->DeleteThis" instead of "delete tri" 2x) is
> probably from a time I tested with a compliler not matching the compiler
> used to compile 3dstudio.
>
> The change in util avoids a double dynamic_cast and fixes a memory leak.
>
> Laurens.
>
>
>
> On 5/20/2011 7:58 PM, Farshid Lashkari wrote:
>
>> Hi Laurens,
>>
>> I just committed your patch, but with a small change to support texture
>> caching. The texture cache now takes the wrap mode of the texture into
>> account, so it should be able to reuse textures that use the same wrap
>> mode (which is the more common case). Can you please test out the
>> changes and let me know if it work with your models?
>>
>> Cheers,
>> Farshid
>>
>> On Fri, May 20, 2011 at 10:17 AM, Farshid Lashkari <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>    Thanks Laurens. I have a concern though.
>>
>>    Your change to "createTexture2D" breaks the texture caching feature.
>>    I believe I understand why you made that change, since the texture
>>    wrap modes might be different per texture instance. Maybe a better
>>    approach would be to only create a new texture instance if the wrap
>>    mode is different? I wish OSG supported setting the wrap mode
>>    independently of the texture.
>>
>>    Cheers,
>>    Farshid
>>
>>    On Fri, May 20, 2011 at 5:46 AM, Laurens Voerman <[email protected]
>>    <mailto:[email protected]>> wrote:
>>
>>        Hi Farshid,
>>        attached is a patch for svn revision 205 (current Fri 20 May)
>>        for setting the texture repeat/tile mirror options according to
>>        the max material settings.
>>
>>        Regards,
>>        Laurens.
>>
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>>
>>
>>
>>
>>
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