Hi Basil,

I went into each project and physically changed each relative pathed lib file 
to an absolute path

i.e. ..\..\..\lib\<file>.lib to D:\OpenSceneGraph\lib\<file>.lib

Now, about half the solutions will build but there are still build errors. This 
leads me to believe that when cmake did its thing, the paths got botched 
somehow.

There is no reason you should need to do this. Indeed, it seems to indicate something went really wrong. I suggest you start over completely (delete your build directory completely). I have *never* had to manually change include or linker paths when compiling OSG since the CMake build system was put in place, and there's no reason it should be any different for you.

BTW, what version of CMake are you using? I suspect a pretty recent one, but just to be sure...

Hope this helps,

J-S
--
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Jean-Sebastien Guay    [email protected]
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