Hi Basil,
I went into each project and physically changed each relative pathed lib file
to an absolute path
i.e. ..\..\..\lib\<file>.lib to D:\OpenSceneGraph\lib\<file>.lib
Now, about half the solutions will build but there are still build errors. This
leads me to believe that when cmake did its thing, the paths got botched
somehow.
There is no reason you should need to do this. Indeed, it seems to
indicate something went really wrong. I suggest you start over
completely (delete your build directory completely). I have *never* had
to manually change include or linker paths when compiling OSG since the
CMake build system was put in place, and there's no reason it should be
any different for you.
BTW, what version of CMake are you using? I suspect a pretty recent one,
but just to be sure...
Hope this helps,
J-S
--
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Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.dyndns-web.com/
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