Hi,

I ran it according to what you suggested. This is how the checksum looks. I 
think one of the things is that the texture is 512x512 and mas size is 256... 
are there any other potential problems??

isha@isha-laptop:~$ /usr/local/share/OpenSceneGraph/bin/osgvolume 
bin/Skull-2mm/ -o test.osgb
Max texture size=256
  (-0.0625 -0.0625 -0.0625 -0.0625) (0.0248718 0.0248718 0.0248718 0.0248718) 
bin/Skull-2mm/
Min value -0.0625 -0.0625 -0.0625 -0.0625
Max value 0.0248718 0.0248718 0.0248718 0.0248718
Single image 1 volumes.
isha@isha-laptop:~$ md
md5sum            mdatopbm          mdeltree          mdu
md5sum.textutils  mdel              mdir              
isha@isha-laptop:~$ md5sum test.osgb 
d6e166dd334428d8da6a90ffdbf3d04b  test.osgb
isha@isha-laptop:~$ 

Also i was wondering, how feasible is it to load vtk images into 
openscenegraph??

Thank you soo much, I really really appreciate it.

... 
Thank you!
Warm Regards,
Cheers,
Isha

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=40480#40480





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