Hi, I ran it according to what you suggested. This is how the checksum looks. I think one of the things is that the texture is 512x512 and mas size is 256... are there any other potential problems??
isha@isha-laptop:~$ /usr/local/share/OpenSceneGraph/bin/osgvolume bin/Skull-2mm/ -o test.osgb Max texture size=256 (-0.0625 -0.0625 -0.0625 -0.0625) (0.0248718 0.0248718 0.0248718 0.0248718) bin/Skull-2mm/ Min value -0.0625 -0.0625 -0.0625 -0.0625 Max value 0.0248718 0.0248718 0.0248718 0.0248718 Single image 1 volumes. isha@isha-laptop:~$ md md5sum mdatopbm mdeltree mdu md5sum.textutils mdel mdir isha@isha-laptop:~$ md5sum test.osgb d6e166dd334428d8da6a90ffdbf3d04b test.osgb isha@isha-laptop:~$ Also i was wondering, how feasible is it to load vtk images into openscenegraph?? Thank you soo much, I really really appreciate it. ... Thank you! Warm Regards, Cheers, Isha ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40480#40480 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

