Hi Robert,

Thanks for the clarification. I hadn't realised the compression was particulary 
lossy as viewing the IVE files we are using (with compressed textures) seem to 
have an acceptable quality for our purposes. But you are right, ideally it 
would be better to keep the original textures, but it is also nice to avoid 
file management headaches. The problem is that our clients create catlogues of 
models using IVE files, and once they are happy with the results, we need to 
pass the catalogue through a conversion process to allow it to be used in a 
non-osg based application. Hence the need to extract the embedded textures. We 
can tell them not to compress the textures, but then that would make their 
catalogues at least twice the size.

Cheers,
Chris

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=40697#40697





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to